In Untrusted, hackers from the fictional NETSEC group are tasked with hacking a specific server on a computer network. NETSEC members must use their skills and wits to outsmart the undercover AGENTs. Those will try each night to perform arrests or have other players become snitches for them.
Social deduction game Untrusted
Untrusted is an online multiplayer (10 to 16 players) hacking/social deduction game inspired by the Werewolf/Mafia genre and similar games. While the NETSEC strength is in their numbers, the AGENT faction can count on intel. You will have to lie and investigate your very own hacking crew members to sniff out the undercover AGENT members…and eventually, dispose of them.
Untrusted is in a late alpha stage, which started in April in a tight community that currently counts about 100 testers in the public Discord. The game is openly playable and requires more testing, especially for stress testing the server: playtests are scheduled regularly and the next one will take place this Sunday, September 20th 2020, at 19:00 UTC. The creators are searching for playtesters who want to give feedback.
Lots of players interact
The game is focused on player interaction, so the chat is the heart of the game – although text-based, Untrusted offers a very user-friendly interface helps the player in committing to their actions and keeping track of their own actions as well as those taken by other players – information is key in order to understand who is a liar, and who isn’t.